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THE DAILY CARD TABLE E-CAC.COM PLAY AT YOUR PACE

NOTES FOR A FRESH HAND · A NOTE OF POSSIBILITY

Play Spider Solitaire

Begin with spades and read the table one column at a time. An Ace closes a run and cannot take a card beneath it.

One table.
Endless possibilities.
Learn the rules

1 SUIT Ready to play
Time 00:00 Moves 0 Runs 0 / 8

Select a face-up card, then a destination column. Dragging also works.

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NOTES FROM THE TABLE

A fresh start

Here is what to know. There is no countdown or entry fee for the game. Every deal contains 104 cards, so each rank appears eight times. The homepage starts a one-suit game of Spider Solitaire with spades. Use the difficulty links whenever you want to try two or four suits.

The aim of the game

Keep these details in mind. The run counter shows how many complete sequences you have collected. A completed run contains thirteen spades in order from King down to Ace. Clear eight runs to finish the deal. The game removes a full face-up run automatically when it forms at the bottom of a column.

Read the opening layout

Here is what to know. Only the bottom card of each starting column is face up. The remaining fifty cards form five stock deals of ten cards each. The opening tableau has ten columns and 54 cards. The first four columns contain six cards each, and the other six contain five.

Build downward

Place a face-up card on another exposed card exactly one rank higher. A descending same-suit sequence can move together as one group. An Ace ends a descending sequence and cannot accept another card on top. For example, a seven can move onto an eight, while a queen can move onto a king.

Use an empty column

On this website, the following points apply. Any exposed card or movable sequence can enter an empty column. You do not have to reserve empty columns for Kings. Every column must contain a card before you can deal from the stock. An empty column can help you separate a sequence or uncover a hidden card.

Turn over hidden cards

Revealing a card gives you another possible destination or starting point. Removing the last face-up card above a hidden card turns that hidden card face up. Look across the whole tableau before committing a valuable empty column. A move that uncovers a card may be more useful than one that merely rearranges a visible sequence.

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Bring in the next row

The stock button deals one face-up card onto each of the ten columns. Each deal may open a useful move or interrupt a sequence you were building. A stock deal is available only when no column is empty. You cannot choose which column receives an individual stock card.

Ways to move cards

Click or tap the first card of a movable sequence, then choose a destination column. Undo reverses the last successful move or stock deal while history is available. You can also drag a card or a same-suit sequence to another column. The Hint button points to a legal option without promising a winning solution.

Progress on this device

On this website, the following points apply. Refreshing the page resumes the saved deal for the selected difficulty. Saved progress stays on this domain and does not transfer to another device. When saving is enabled, this browser stores your current game and recent undo history locally. The Privacy & Cookie Settings page lets you turn saving off and clear game data.

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Choose your challenge

Here is what to know. The How to Play and Tips & Strategy pages explain the same rules used by the game. Two suits adds the need to organize spades and hearts separately. Four suits requires you to track spades, hearts, clubs and diamonds. One suit gives you a useful place to learn descending sequences and empty-column moves.